//
//  Seeker.cpp
//  Seek&Hide
//
//  Created by 齐思 陈 on 13-10-5.
//
//

#include "Seeker.h"

Seeker::Seeker() {
}

Seeker::~Seeker() {
}

Seeker* Seeker::create() {
	Seeker* pRet = new Seeker();
	pRet->init();
	pRet->autorelease();
	return pRet;
}

bool Seeker::init() {

	if ( !Player::init() ) {
		 return false;
	}

	return true;
}

void Seeker::MoveByLocalAttemp()
{
    
}

void Seeker::MoveByNetwork()
{
    
}

void Seeker::PostPath2Network()
{
    
}

void Seeker::RandomMove()
{
    
}

